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Amaraya Info
Character Info
Guild Info
Amaraya Background
Guild Equipment
   Guilds run on an income that is reseved monthly from the MGM's of Amaraya, to gain these monthly allowences a roster is required along with the rezzings in which a guild owns and characters of which as well draw in income. To gain the objects below contect any GM or MGM of the World of Amaraya, and then show proof of this allowence, and then your GM or MGM will then add that notch to your rezzings (ownings) as well as the GC of the guild,kingdom, or clan you wish  to own will aswell mark this either on a roster or webpage if one is created for the Guild. Below are the items of which a Guild, Kingdom or Clan may own, these items range from rezzings, to soilders, as well as ships and other war effort equipment.


Rezzings
Item Name
Item Price
Item Description
Palace
2,500,000GP
 Earns 10,000GP every two weeks, This item is a special item for large Guilds or Kingdoms of the World of Amaraya
Castle
25,000GP
 Earns 8,000GP monthly, This is the Main item for all normal sized Guilds or Kingdoms in the World of Amaraya
Fort
15,000GP
 Earns 3,000GP monthly, This is a war rezzing for Guilds and Clans of Amaraya as well as Kingdoms.
Tower
5,000GP
 This marks territory of a Guild,Kingdom, or Clan in the World of Amaraya, as well as when being attacked defender gains firststrike automaticly
City
10,000GP
 Earns 5,000GP monthly, This is a standard city bought by Guilds, Kingdoms, and Clans for income
Port
10,000GP
 Earns 5,000GP monthly, This rezzing houses Ships and brings intrade to its owner, it also alows transport during War
    These Rezzings allow certin statsics to rise during war as well as bringing in Income for your Guild, Kingdom or Clan. These allow you to buy the NPC soilders for your towers and forts. It takes a minimum of 10 Soilders of any type to hold a tower and 15 of any type to hold a fort and castle.

Soilders
Item Name
Item Price
Item Stats I Descrption
Air Ship
2,500,000GP
 1,000hp I 4d200 - works anywhere I this weapon is rare to be bought, but highly worth buying.
Ship
15,000GP
 500hp I 4d150 - works in Sea battles, transports, port battles
Mystic Soilder
2,000GP
 300hp I 4d120 I MA:15 - Mystic Blade,lv1-4 B.Magik - Highest trained soilders
Heavy Soilder
1,000GP
 200hp I 4d100 - Fighter -  Second highest trained soilder
Light Soilder
550GP
 150hp I 4d80
Soilder
250GP
 75hp I 4d55
Healer
1000GP
 100hp I 4d80 I MA:10 - W.Magik lv.1-4
Wizard
1000GP
 100hp I 4d80 I MA:10 - B.Magik lv. 1-4